Canvas as an app platform. Build, store, and run rich visual apps on the OpenClaw Canvas.
OpenClaw skills run inside an OpenClaw container. EasyClawd deploys and manages yours ā no server setup needed.
Canvas OS 1.0.1 ā Adds detailed Canvas loading instructions and direct HTML injection support. - Added `CANVAS-LOADING.md` with detailed guidance and troubleshooting for loading content in Canvas. - Added `canvas-inject.py` helper script for injecting HTML directly into Canvas. - Expanded SKILL.md with a new "How It Works" section on security boundaries, supported loading methods, and direct injection usage. - Updated SKILL.md homepage link. - Added a troubleshooting section and clearer separation of localhost and direct HTML injection methods.
---
name: canvas-os
description: Canvas as an app platform. Build, store, and run rich visual apps on the OpenClaw Canvas.
homepage: https://www.clawhub.ai/fraction12/canvas-os
metadata:
openclaw:
emoji: "š„ļø"
category: ui
requires:
bins: ["python3"]
---
# Canvas OS
Canvas as an app platform. Build, store, and run rich visual apps on the OpenClaw Canvas.
## Philosophy
You are an OS. Canvas is the window. Apps are built locally and run on Canvas.
**Rich HTML/CSS/JS UIs** ā not just text. Full interactivity, animations, live data.
## Quick Commands
| Command | What Jarvis Does |
|---------|------------------|
| "Open [app]" | Start server, navigate Canvas, inject data |
| "Build me a [type]" | Create app from template, open it |
| "Update [element]" | Inject JS to modify live |
| "Show [data] on canvas" | Quick A2UI display |
| "Close canvas" | Stop server, hide Canvas |
## How It Works
**Key principle:** Apps run on **Canvas**, not in a browser tab. Canvas is your UI window.
### Canvas Loading Methods
Canvas has **security restrictions** that block file path access. Three methods work:
| Method | When to Use | Pros | Cons |
|--------|-------------|------|------|
| **Localhost Server** | Complex apps, external assets | Full browser features | Requires port management |
| **Direct HTML Injection** | Quick displays, demos | Instant, no server needed | No external assets, size limit |
| **Data URLs** | Small content | Self-contained | Unreliable on some systems |
**ā Does NOT work:** `file:///path/to/file.html` (blocked by Canvas security)
**š See:** `CANVAS-LOADING.md` for detailed guide + troubleshooting
**Helper script:** `canvas-inject.py` ā Formats HTML for direct injection
### 1. Apps are HTML/CSS/JS files
```
~/.openclaw/workspace/apps/[app-name]/
āāā index.html # The UI (self-contained recommended)
āāā data.json # Persistent state
āāā manifest.json # App metadata
```
### 2. Serve via localhost
```bash
cd ~/.openclaw/workspace/apps/[app-name]
python3 -m http.server [PORT] > /dev/null 2>&1 &
```
### 3. Navigate **Canvas** to localhost
```bash
NODE="Your Node Name" # Get from: openclaw nodes status
openclaw nodes canvas navigate --node "$NODE" "http://localhost:[PORT]/"
```
**Important:** This opens the app on **Canvas** (the visual panel), NOT in a browser.
### 4. Agent injects data via JS eval
```bash
openclaw nodes canvas eval --node "$NODE" --js "app.setData({...})"
```
**Note:** The `openclaw-canvas://` URL scheme has issues in current OpenClaw versions. Use `http://localhost:` instead.
## Opening an App
**What this does:** Displays the app on **Canvas** (the visual panel), not in a browser tab.
### Method 1: Localhost Server (Recommended for Complex Apps)
Full sequence:
```bash
NODE="Your Node Name"
PORT=9876
APP="my-app"
# 1. Kill any existing server on the port
lsof -ti:$PORT | xargs kill -9 2>/dev/null
# 2. Start server
cd ~/.openclaw/workspace/apps/$APP
python3 -m http.server $PORT > /dev/null 2>&1 &
# 3. Wait for server
sleep 1
# 4. Navigate Canvas
openclaw nodes canvas navigate --node "$NODE" "http://localhost:$PORT/"
# 5. Inject data
openclaw nodes canvas eval --node "$NODE" --js "app.loadData({...})"
```
### Method 2: Direct HTML Injection (For Quick Displays)
**When to use:** File paths don't work in Canvas (security sandboxing). Data URLs can be unreliable. Use this for instant displays without localhost.
```python
# Example using canvas tool
canvas.present(url="about:blank", target=node_name)
html_content = """<!DOCTYPE html>
<html>
<head>
<style>
body { background: #667eea; color: white; padding: 40px; }
.card { background: white; color: #333; padding: 30px; border-radius: 16px; }
</style>
</head>
<body>
<div class="card">
<h1>Your Content Here</h1>
</div>
</body>
</html>"""
# Escape backticks and inject
js_code = f"""document.open();
document.write(`{html_content}`);
document.close();"""
canvas.eval(javaScript=js_code, target=node_name)
```
**Key limitation:** File paths (`file:///path/to/file.html`) are **blocked** in Canvas for security. Always use localhost or direct injection.
## Building Apps
### App API Convention
Every app should expose a `window.app` or `window.[appname]` object:
```javascript
window.app = {
// Update values
setValue: (key, val) => {
document.getElementById(key).textContent = val;
},
// Bulk update
loadData: (data) => { /* render all */ },
// Notifications
notify: (msg) => { /* show toast */ }
};
```
### Two-Way Communication
Apps send commands back via deep links:
```javascript
function sendToAgent(message) {
window.location.href = `openclaw://agent?message=${encodeURIComponent(message)}`;
}
// Button click ā agent command
document.getElementById('btn').onclick = () => {
sendToAgent('Refresh my dashboard');
};
```
## Templates
### Dashboard
Stats cards, progress bars, lists. Self-contained HTML.
- Default port: 9876
- API: `dashboard.setRevenue()`, `dashboard.setProgress()`, `dashboard.notify()`
### Tracker
Habits/tasks with checkboxes and streaks. Self-contained HTML.
- Default port: 9877
- API: `tracker.setItems()`, `tracker.addItem()`, `tracker.toggleItem()`
## Quick Display (A2UI)
For temporary displays without a full app:
```bash
openclaw nodes canvas a2ui push --node "$NODE" --text "
š QUICK STATUS
Revenue: \$500
Users: 100
Done!
"
```
## Port Assignments
| App Type | Default Port |
|----------|--------------|
| Dashboard | 9876 |
| Tracker | 9877 |
| Timer | 9878 |
| Display | 9879 |
| Custom | 9880+ |
## Design System
```css
:root {
--bg-primary: #0a0a0a;
--bg-card: #1a1a2e;
--accent-green: #00d4aa;
--accent-blue: #4a9eff;
--accent-orange: #f59e0b;
--text-primary: #fff;
--text-muted: #888;
--border: #333;
}
```
## Best Practices
1. **Self-contained HTML** ā Inline CSS/JS for portability
2. **Dark theme** ā Match OpenClaw aesthetic
3. **Expose app API** ā Let agent update via `window.app.*`
4. **Use IDs** ā On elements the agent will update
5. **Live clock** ā Shows the app is alive
6. **Deep links** ā For two-way communication
## Troubleshooting
**App opens in browser instead of Canvas?**
- Make sure you're using `openclaw nodes canvas navigate`, not just `open`
- Canvas navigate targets the Canvas panel specifically
**"Not Found" on Canvas?**
- **File paths don't work:** Canvas blocks `file:///` URLs for security (sandboxing)
- **Data URLs may fail:** Use direct HTML injection via `canvas eval` + `document.write()` instead
- For localhost: Verify server is running: `curl http://localhost:[PORT]/`
- Check port is correct
- Use `http://localhost:` not `openclaw-canvas://` (URL scheme has issues)
**Canvas shows "Not Found" even with correct URL?**
- This is a security boundary: Canvas can't access local filesystem
- **Solution:** Use Method 2 (Direct HTML Injection) from "Opening an App" section
- Or serve via localhost (Method 1)
**App not updating?**
- Check window.app API is defined: `openclaw nodes canvas eval --js "typeof window.app"`
- Verify JS eval syntax: single quotes inside double quotes
**Server port already in use?**
- Kill existing: `lsof -ti:[PORT] | xargs kill -9`
## Helper Scripts
### canvas-inject.py
Python helper for direct HTML injection (Method 2).
```bash
# Example usage in Python
from canvas_inject import inject_html_to_canvas
html = open("my-dashboard.html").read()
commands = inject_html_to_canvas(html, node_name="Your Node")
# Then use canvas tool with these commands
canvas.present(**commands["step1_present"])
canvas.eval(**commands["step2_inject"])
```
Or just follow the pattern manually (see Method 2 in "Opening an App").
## Requirements
- OpenClaw with Canvas support (macOS app)
- Python 3 (for http.server)
- A paired node with canvas capability